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Eu4 best ideas reddit

WebInnovative as an italian is probably the best first choice unless you're some sweaty nerd going for a WC, then influence is prolly better to get unions/vassals. I wouldn't take Aristocratic, the bonuses just are not military oriented. Offensive is easily the best idea now in 1.33 since siege ability is now super important. Web5. krulp • 8 mo. ago. Because supply lines and moving armies around just quickly doesn't seem to matter much. 3. Nadestroke • 8 mo. ago. Navy in hoi4 is good but the navy in victoria 2 is just as bad as eu4 but they're dealing with that in victoria 3 so I think they'll fix the navy here as well. 2. LgNBullseye • 8 mo. ago.

Too far north, you idiots : r/eu4 - reddit.com

WebStart going hard into militairy ideas. Best choice depends on policies but avoid defensive and qaunity. Build trade company investment for force limit if you need more. Defensive only give morale. once you have 2 under your belt and policy active it is time to betray (hopefully) the castillian (maybe) or the spanish. Webreligious - trade - offensive - admin - diplomatic - aristocratic in this order. 1. Topnotnut • 2 yr. ago. Trade is bad as second idea pick in 99% of the cases this included. He should take one of the millitary ideas instead of trade. 5. Cry_For_The_Moon • 2 yr. ago. i disagree, trade is important early game for the extra income, and the ... gear teeth equation https://elmobley.com

r/eu4 on Reddit: Was hoping this would finally be the run where I …

WebSo Morale and disc. Are a must. Prodction efficency as well id say. Probably inf and art combat. All powers cost is simply the most broken idea in the game. Admin effiency makes it too id say. Unit pips ( inf and art). And dev cost probably. Though thats not just mil, but ae and all powers cost are too broken. WebSweden and Prussia have op events, government for Prussia. Mughals top tier nation. Oda best military ideas in the game. Spain and Britain have solid missions. France is overall good but could get a rework (Coming in 1.30) Carib, Butua and Nepal are underrated military powers. shemon1 • 3 yr. ago. gear teeth geometry

What are the best idea groups to go for? : r/eu4 - reddit.com

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Eu4 best ideas reddit

Best EU4 mods? Trying to spice up my game a bit, alternate

WebOct 26, 2024 · Extended Timeline (Timeline extension from 58 BC to modern day. Don't expect stuff outside the eu4 timeline to work exactly like it should historically, it's still … WebI actually like Espionage ideas, not as a first idea group, but it is quite decent when taking down blobs. First hit em hard with an empowered embargo, then infilitrate admin to watch their army movements, and sow discontent just before attacking. As a result you get your enemy blob dealing with rebellions, negative money balance (especially ...

Eu4 best ideas reddit

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WebA Tier: Strong ideas that you’ll want to take, but either aren’t as game changing or as consistently useful as S tier ideas. Quantity: The best idea for boosting your ability to win wars with +50% manpower and force limit. Also lets you hit … WebA -10% Idea Cost. D +20% Trade Efficiency. D +20% Heavy Ship Combat Ability. D +20% Galley Combat Ability. M +20% Cavalry Combat Ability. The most overlooked on this list are +1 Yearly Republican Tradition, -0.10 Monthly War Exhaustion, and -20% Diplomatic Annexation Cost. The Republican Tradition means that every 4 years, you get back 8 RT …

WebSiege pip and Siege ability policy is one of the best in the game and offensive is one of the best Mil idea groups. Also I'd never take Trade in the first three because you're nearly always too small to make use of the extra merchants that early, but YMMV. 1. Reply. chronicalpain • 3 yr. ago. WebGood buff to army too. Extra general helps when you fight 4 wars at once. Defensive : lower attrition is really good for hunting down enemy stacks. But if you split/micro units a lot you probs dont need this. Humanist : lower unrest&improve relations, plus …

WebToo far north, you idiots. Vote. 1 comment. Best. Add a Comment. Holistisme • 4 min. ago. R5 - The Protestants almost established their first center on Rome. WebQuantity is an allround very strong idea. 4. Rullino • 5 mo. ago. This explains the nerf of an idea group hated by some people, I might be wrong so feel free to correct me. patata_sovietica • 5 mo. ago. Cuality and espionage. Little_Elia • 5 mo. ago. Best group is diplomatic. Worst is inno.

WebNot taking into consideration nation specific traditions or nation specific ideas. Just talking about the best army you can get through the normal ideas and the policies you have available by completing them. Normal rules of not having more than half of the same category still apply.

WebCopy Prussia. Peasant republic. Traditions tech cost -10% and idea cost -10%; first idea development cost -20%. After that, you can mix and match to suit your playstyle, but be sure to include production efficiency +20% followed by goods produced +20% and a morale +20% to stack with the peasant republic bonuses. gear teeth grinding machineWebInnovative - Exploration - Expansion. Influence - Exploration - Diplomatic. There are many options with Japan, so it really depends how you want to play it. You can just AFK once you form it too. 5. Skyfox0001 • 2 yr. ago. Quantity -> diplomatic/influence -> quality for conquering everything around you. Exploration -> quantity-> economic for ... gear teeth hsn codeWeb317K subscribers in the eu4 community. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by… gear teeth in fusion 360WebDiplomatic ideas #1, the rest can be shaped with the flow of the game. I would consider Religious, Defensive, Offensive, Influence, Economic as reliable picks afterwards. Diplomatic first idea asap. Then I usually go with innovative second and offensive third because their are op. You want to prepare for the reformation by forming as much as ... dbc6630b 6drawer chest furnitureWebIdeas were Espionage (wanted to try opening with it) - Quantity - Pluto - Religious - Diplo - Quality. I took Influence for my Tech 25 idea, thinking I could get some benefit from getting to the Diplo Annex cost reduction to help with the issues I'm facing. gear teeth mathWebAdministrative: For faster/cheaper coring. Offensive: Faster sieges and great policies, especially with Humanist ideas to eliminate rebels. Plutocratic: A bit more rebel reduction and re-election RT cost if you go revolutionary. Quality: Better troops, more siege ability if you stuck with religious. dbc835-v2 battery replacementWebWith the recent DLC on the way I've been quite eager to get back into playing EU4. Problem is that I've never been particularly good at EU4 and was hoping to do a game or two as … dbc835 critically low battery